Getting Started with SDK

Where Should I Start?

      

There are only a few steps required to your first augmented reality app. You can develop for iPhone, Android or use Unity.

  1. Download the metaio SDK for free
  2. If you are new to mobile development, read the Getting Started guides below for you platform
  3. Read the Tutorials
  4. If you are ready to publish your app, change the application name or integrate the metaio SDK into your application, you need to generate an application signature. Get the developer key now.

App Creation with the metaio SDK

For each platform an example application is delivered which allows you to start right away. It is recommended that a new application is created by modifying the example rather than starting from scratch. Please click on the desired platform to read further instructions on getting started.

     Android                IOS         Unity     Windows

What's Next?

Have a look at our Tutorials to see what's possible and how it's done. The supplied source files of the tutorials show a basic usage of the metaio SDK. For more information have a look at the API documentation.

About the Free version and upgrade to BASIC / PRO License

The metaio SDK allows you to publish an unlimited number of Apps including a metaio watermark for free. We support native apps for iOS, Android and Windows (PC) platforms.

Get the SDK BASIC* license to remove the metaio watermark on all 2-D tracking scenarios (i.e., no watermark on augmentations of images, flat surfaces, magazines etc.). SDK PRO* license means all features available without watermark, including augmenting entire objects and real-time, dynamic environments (3-D tracking & SLAM)

Please consult our list of frequently asked questions (FAQ) for any Metaio SDK licensing questions.

metaio SDK BASIC* license

Get the SDK BASIC* license to remove the metaio watermark on all 2-D tracking scenarios (i.e., no watermark on augmentations of images, flat surfaces, magazines etc.)

metaio SDK PRO* license

All features available without watermark, including augmenting entire objects and real-time, dynamic environments (3-D tracking & SLAM)